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【GTASA】路人PED替换语音教程_gta5人物语音怎么替换路人语音

gta5人物语音怎么替换路人语音

【GTASA】路人PED替换语音教程

记录教程
一、前言

我们知道路人与玩家或路人之间会有交互,即产生语音。
是否我们可以替换这个语音呢?
答案是肯定的
下面的教程,我将简单的教大家如何替换语音

二、工具
  1. GTASA一份(做完mod安装准备的那种)
  2. modloader挂载器(便捷挂载mod)
  3. Alci_s_SAAT_GUI_FrontEnd_1.0(用来查看游戏语音的)
  4. 替换的语音文件(自己搞吧)
三、注意事项

Alci_s_SAAT_GUI_FrontEnd_1.0 第一次使用时,需要两次确认游戏目录。
只需要两次选择GTASA游戏目录(有exe那个文件夹)

四、实际操作

注意:我们这里以替换格罗夫帮派小弟 fam1.dff 为基础做演示。
在这里插入图片描述

  1. 在 Modloader 文件夹中建立 Anime Voice 文件夹(这个随便,有辨识度即可)

  2. 在 Anime Voice 文件夹中建立 audio 文件夹

  3. 在 audio 文件夹中建立 SFX 文件夹

  4. 在 SFX 文件夹中建立 SPC_NA 文件夹
    注意:从这里的文件夹就需要小心了,因为不同的文件夹,对应游戏中不同声音的分类
    在这里插入图片描述
    咱们的帮派小弟语音就在 SPC_NA 里,可能有人要问怎么找,这个我贴到文章最后,可以自己查看。

  5. 在SPC_NA 文件夹中建立 Bank_013 以及 Bank_014 文件夹
    因为 fam1 小弟语音涉及两个文件夹

  6. 替换语音
    在这里插入图片描述
    看下图,我们知道 Bank_013 至少需要替换 350 个语音,才不会使得游戏中语音变得奇怪,语音是随机的,Bank_014 同理。
    在这里插入图片描述
    如何替换呢?
    举个例子
    在 modloader\Anime Voice\audio\SFX\SPC_NA\Bank_013 路径下,放置一条语音,名字改为 sound_001.wav 即可。
    其它同理操作。
    当然这个工作量很大。
    如果你有别人的语音包,直接重命名即可。
    如果语音数小于 350(依照 Bank_013),复制粘贴重命名即可。
    其它随便你魔改,你懂得。

五、总结

总结一下,原理较为简单,但是实际操作还是有难度的,比较繁琐。这里教程不讲这部分文件创建和重命名,需要自行搞定。

六、游戏语音List

相关地址:

  1. SAAT Audio Editor-manual and info about the sounds (Grand Theft Auto: San Andreas)
  2. Juviaw’s Pastebin

看不懂不要紧,需要关键字搜索,比如 fam1,上文举的例子。
所以你至少需要知道路人名字,比如格罗夫小弟1号,叫 fam1,其它应该没啥了。

对了,补充一下,因为这里没fam1,实际上是 Bank_013\Bank_014 grooves in the belt,
是 grooves in the belt,看来还是需要知道一些关键字词以及一定的英语能力。加油,看到这里的小伙伴,给你鼓励一下。

SAAT Audio Editor-manual and info about the sounds (Grand Theft Auto: San Andreas)
for those who are interested in audio mods.,
install SAAT,manual transmission, and information about the sounds. download SAAT
==============================================
Alci's SAAT GUI FrontEnd 1.0 installation and manual:

1.in the program folder and click the file
vcredist_x86.exe (if you have it not installed)
then run Saat Gui Frontend.exe,
the program asks you to specify the working directory,
create anywhere to a folder and specified it to be
unpack the folder with the wav files from the game.

2.the application prompts you to specify the directory
the game itself, indicate respectively the root of the game.
All, the program is ready to work.If everything is correctly installed
in the left column of the program will appear the names of sound archives
effects section is called sfx in the archives :

FEET footsteps
GENRL sound equipment,weapons, etc.
PAIN_A shouts, screams.. panic
SCRIPT messages kopovskogo radio,
the dialogue from the missions(outside of cutscenes),
talking to Carl on the phone,
some of those sounds
the voices of the different services, additional effects
SPC_EA the voices of the cops
SPC_FA Voice Sellers
SPC_GA Voice of Pedestrians
SPC_NA Voice of gangs
SPC_PA Voices-the phrase CJ (gameplay outside of missions)
---
click on the archive (for example) GENRL, after
unpack it in the right window will appear the banks
with the sounds later in your program, select the sound (sound)
who want to replace click replace(to top me) and import
new file, after replacing all that was required click save.

when you re-open the unpacked files, the program
will display a window that supposedly the archive is already unpacked and question:
do we want to open it? click yes
---
it is also possible to replace several,(group) files
for example, the phrases of one of the bandits, for this
in the program click on file SPC_NA
(if it is not unpacked) after go to the folder
where you have unpacked the archives,
find the folder SPC_NA it open
sub-folder(bank no.) with the right voice and model there
all the files on their new, but with the same names
like the originals sound001, sound002... etc.
the number of new files also should be equal
the number of former(original)

note 1
don't have to do the same files with different phrases
for example, if the originals in the folder 280 PCs, since the game
the characters(specifically peds) use leash 15, 20 sentences max.
so you can prepare 20 different phrases
(for a Persian) to recapitulate them to such
same number as in the folder where you have to replace
then just preimenovati as the originals.
after all the replacements, run the program, click archive
in folders which have changed files., click save
if the files preimenovana without errors and count the same,
the import should proceed without any error messages.
after the import is complete, start the game and listen to
new effects and pedestrians studied the new language)

note 2
decompression takes a long time
on Prots. P4 2.8, SPC_GA about 10 min.
import somewhere at the same time.

note 3
!important., sound files which you will replace
the original must be in. WAV format, MONO and
approximately the same duration
that model original.

============================================
description where the sounds (incomplete)
partial translation..
--------------------------------------------
GENRL
the sounds of engines, shots,
tools, punches, explosions, etc.
--------------------------------------
Bank_001\002 - BRAVURA
Bank_003------ RUSTLER
Bank_006\007 - HUNTER
Bank_010\011 - GLENDALE
Bank_015-------MARGUIS (Yacht)

Bank_109-------BF 400
Bank_118\119---PCJ 600
Bank_112\113 - FAGGIO

Bank_021\025 - BULLET
Bank_030-------CHNSAW (chainsaw)
Bank_031\032 - HOTRING

Bank_033-------s021\029\054 collisions of cars
012s glass.030s peds crunching under the wheels
Bank_034\035---HPV-1000
Bank_041-------SANCHEZ
Bank_046-------Explosion (explosions)
Bank_049\050 -

Bank_053-------Checkpoint
004-Noise radio
Bank_055\056 - wheeled lawnmower
Bank_060\061 - Barber razor
Bank_064\065 - monsters engines
Bank_074\075 - trash engine

Bank_068-------claksons cars,alarm
Bank_069\070 - bf ingection s
Bank_074
Bank_076-------Load game music
Bank_077-------petrol engines
Bank_079-------Bank_132 s006... Helikopter
Bank_080\081---Cop car engine
Bank_082\083---walton
Bank_086\087---Tahoma
Bank_088\089---FBI rahch Engine
Bank_092\093---Rancher Jeep Engine
Bank_125\126 - Trains(trains)
Bank_132------ s038 ENGINE START(engine start)
car doors-open\close
friction in car, Hydra, Helicopter
Bank_137-s069 - Bazooka
Bank_132-s027 - the sound of flying missiles

Bank_133\134 - freeway
Bank_135\136 - camper
===========================================
Bank_137
WEAPON
sound_001____Uzi_H
sound_002____Uzi_L
sound_003____Eho
sound_004____M4_H
sound_005____M4_L
sound_006____Eho
sound_007____Pistol_H
sound_008____Pistol_L
sound_009____Eho
sound_010____fire extinguisher
sound_011____Eho
sound_012____Minigun
sound_013____Minigun
sound_014____Minigun
sound_015____Minigun
sound_016____Mute
sound_017____Minigun
sound_018____Mp5_H
sound_019____Mp5_L
sound_020____vind
sound_021____vind
sound_022____Sawnoff_H
sound_023____Sawnoff_L
sound_024____Eho
sound_025____Silent_Pistol_H
sound_026____Silent_Pistol_L
sound_027____Sniper_H
sound_028____Sniper_L

s083-kicks
s036\044-punches. s087,088-otmash
-----------------------------------
SPC_EA - Voices of cops
Bank_009-FBI voices
Bank_018-LS pd voices
Bank_014
Bank_034\042-SF pd voices
--------------------------------------
SPC_FA the voices of the Sellers, indentured servants and
from the police.Maverick
--------------------------------------
Bank_002-First Parikmaher Voise.

Bank_011-a Voice from the floor.Maverick

Bank_012-Burgershoot Wooman voice.
Bank_013-Binco Shop Wooman Voice.
Bank_014-Ammunation Man Voice.
Bank_016-Chicken bell man voice.
Bank_017-sport shop man voice.
Bank_018-fast food man voice.

---------------------------------------
sound.banks of some peds:

Bank_004 - BFOST grandmother
Bank_026 - BMYCR PED who steals
cars with grove street
Bank_027 - BMYDJ PED in red.pants
red Panama
Bank_033 - PED BMYST in black and orange.
sport ???????12
Bank_040 - Grandfather
Bank_042 - CWMOHB2 Grandfather in red.the cellular and Wi-Fi.shirt
Bank_054 whore
Bank_062 whore
Bank_060 - grandmother
Bank_066 - HMOST PED with lots of tattoos
in a cellular blue.shirt
BANK_078 - phrase disgruntled carrier
encountered on the roads
BANK_087 - OMOST PED fart
BANK_105 whore c grove street
BANK_131 Drunken Bazaar

===========================================
SPC_NA - Voices of gangs

the mission in violet.pants white shirts
Bank_001
Bank_002 s082\ 176\ 317...
---------------------------------------
fat.the Ballas all over the dark
Bank_003 s035\.066... s131\151 s252...
Bank_004
---------------------------------------
the mission glasses Bank_005 s001...
s056...... s172 s221 s275 s317...
---------------------------------------
Bank_006\007
---------------------------------------
Bank_008\ SF...
---------------------------------------
The voices of the gangs grove street
Bank_013\Bank_014 grooves in the belt
Bank_015\Bank_016 grooves with dreadlocks
Bank_017 grooves in the caps
---------------------------------------
Bank_019\...Voices vagos
=================================
SPC_PA - the voice of CJ

Phrase when lawlessness beginning
3 of 4 wanted stars
Bank_001\002 s009 Bank_003 s108
Bank_004 s009 Bank_009 s324
Bank_015 Bank_016 s011 s008

Phrase when Orestes Bank_006s017...s048...
Bank_011 s022...Bank_012s027 Bank_015 s004...
Phrase when fighting Bank_011 s105\117.
Bank_012 S116\134 Bank_019s058\063 Bank_020s050\067


Phrase when aiming weapons Bank_003s099..
Bank_011S297\323 Bank_020s164\176 Bank_016s069..

answers to passersby Bank_011\004s050...
Bank_011 s090... Bank_012 s228\274 Bank_006 s153...

answers narkotorg. Bank_005 s096 s096 Bank_012...

responses whores Bank_011 S338\353 Bank_020 s177...
Bank_005 s277... Bank_012 s334\349 Bank_018 s175..

the answers to the Ballas Bank_011s391...
Bank_012 s134...Bank_012 s368...

Phrase in the selection of money Bank_011 S289...
Bank_020 s160...Bank_012 s287...

singing Bank_011 S331\337 Bank_012 s328...

team grown
Bank_009 s269 Bank_010's 186...

swearing on carrier (in collisions of cars)
Bank_003... Bank_004 s006 s017 s018......
Bank_009 s068... Bank_011 s070...
Bank_012 s072... Bank_015 s027...
Bank_016... Bank_019 s026 s044..
Bank_020 s035...

Phrase in the capture of wheelbarrows
Bank_003 s066...Bank_010s160\185
Bank_011 s171\220 Bank_015 s046\085

Phrase in the capture of motorcycles
Bank_001 s057\086 Bank_004 s077\109
Bank_005 s130\165 Bank_006 s119\152
Bank_009 s165\193 Bank_011 s187...
Bank_012 s186\227 Bank_015 s054...
Bank_018 s070 s073 Bank_020..\102
-------------------------------------------
a muffled voice C. J Bank_011 s162...
===========================================
SCRIPT
Bank_001-message on the radio
when you search for CJ
Bank_002 message about the color of the car
Bank_003 messages coordinate
Bank_004 messages about starting chaos
Bank_005 message numbers
Bank_006 messages about the type of transport

Bank_026\\Bank_113\\Bank_155...
the dialogue from the missions on the streets (outside of cutscenes),
mixed with different banks with those sounds
Bank_115\Bank_143 telephone calls C. J
===========================================
Bank_008-alarm shops
===========================================
additionally.
ballas voices Bank_011 s01,02 Bank_045 s031..
===========================================
===========================================
P. S two of my mod:
1. The voice of CJ from Postal2 and new audio effects
http://www.playground.ru/files/18599/

2. Russian voice of pedestrians
http://www.playground.ru/files/18731/

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--- GTA San Andreas SPC_EA Voice List (a.k.a. emergency peds voice bank) ---

This is NOT OFFICIAL VOICE LIST.
 
NOTE:
Last updated on 10/09/21.
SPC_EA folder only contain voice banks that used only by police, medic, & firefighter.
All voice banks was extracted using Alci's SAAT GUI FrontEnd 1.0 (there are 10 voice bank extracted from SPC_EA).
 
ATTENTION:
This list has been completed, matching the voice banks with the peds was done by myself, it's possible for me to make mistakes.
Each of the spawned peds model will randomly use 1 voice bank.

VB		PEDS
1-3		Army
4-8			Medic
9-13	FBI
14-21		LS Police
22-26	LV Police
27-32		County Police
33		Pulaski
34-37		BC Police
38-42	SF Police
43-46		SWAT
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--- GTA San Andreas SPC_FA Voice List (a.k.a. girlfriends & store voice bank) ---

This is NOT OFFICIAL VOICE LIST.
 
NOTE:
Last updated on 10/09/21.
All voice banks was extracted using Alci's SAAT GUI FrontEnd 1.0 (there are 18 voice bank extracted from SPC_FA).
 
ATTENTION:
This list has been completed, matching the voice banks with the peds was done by myself, it's possible for me to make mistakes.

VB	PEDS
1	Barbara
2		Old Reece
3	Barber
4		Tattoo
5	Catalina
6		Denise
7	Helena
8		Katie
9	Michelle
10		Millie
11	Water Police
12		Burger Shot
13	Clothes Female
14		Ammu-Nation
15	Barber
16		Cluckin' Bell
17	Clothes Male
18		Pizza Stack
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--- GTA San Andreas SPC_NA Voice List (a.k.a. gang members & special actors voice bank) ---
 
This is NOT OFFICIAL VOICE LIST.
 
NOTE:
Last updated on 10/09/21.
SPC_GA folder only contain voice banks that used only by San Andreas gangs & some special actors.
All voice banks was extracted using Alci's SAAT GUI FrontEnd 1.0 (there are 52 voice bank extracted from SPC_GA).
 
ATTENTION:
This list has been completed, matching the voice banks with the peds was done by myself, it's possible for me to make mistakes.
Some gang members are using 2 different voice bank (in the game, that spawn gang members model will randomly use one of these 2 voice bank), EXCEPT for Triad, where they have 3 different gang members model but they have 4 different voice bank, the spawn Triad will randomly use one of these 4 voice bank.

VB	PEDS
1	Ballas white shirt
2	Ballas white shirt
3		Ballas fat
4		Ballas fat
5	Ballas wearing glasses
6 		Big Bear
7	Cesar
8 		Da Nang bald
9 	Da Nang hat
10		Da Nang wearing glasses
11		Da Nang wearing glasses
12	Dwaine
13		Grove fat 
14		Grove fat 
15	Grove rasta hair
16	Grove rasta hair
17		Grove wearing hat
18	Jizzy
19		Vagos no shirt
20		Vagos no shirt
21	Vagos white shirt
22	Vagos white shirt
23		Vagos wearing chain
24	Maccer
25		Mafia Boss
26	OG Loc
27		Ryder
28	Rifa wearing hat
29	Rifa wearing hat
30		Rifa wearing glasses
31		Rifa wearing glasses
32	Rifa moustache
33		Big Smoke
34	Triad
35	Triad
36	Triad
37	Triad
38		Sweet
39	T-Bone
40		Toreno
41	Truth
42		Aztecas no glasses
43		Aztecas no glasses
44	Aztecas wearing jacket
45	Aztecas wearing jacket
46		Aztecas beard
47	Mafia tank
48	Mafia tank
49		Mafia jacket
50	Mafia skinny
51		Mafia gloves
52	Wu Zi Mu

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- CJ SPC_PA Voice List -

ATTENTION:
This voice list ISN'T  COMPLETED.
Last updated on 22/10/20.
SPC_PA voice bank stored all of CJ's voice (except cutscenes & special dialogues).
There are 20 voice banks extracted by Alci's SAAT GUI FrontEnd.
There are unused voice files (leftover from the beta game).
All audio files are named by Rockstar Games as "sound_xxx" (where "xxx" is the numbers of the audio file).
I will call the voice category as QUOTE.
I'll just straight to mention the audio file numbers below.
The list still messy, 'cuz I just paste it directly from my notepad (I will fix it up later).

QUOTES:
Breathing	= CJ's breathing noise also exist in SPC_PA (but for what purpose?)
Busted		= As it said
Chased		= CJ being chased by police
Crash 		= Hitting peds vehicle while you're driving vehicle
Follow		= Order all gang members to follow CJ
Gun		= Aiming guns to peds
Hijack		= Hijacking peds' vehicle
Jacked		= As it said
Mock		= Insulting peds (you must use mod)
Money		= Taking money from the ground
N		= Negative respond by CJ to peds
Order		= Order all gang members to attack	
Punch		= Hitting peds barehanded or using melee weapon
Photo		= Order a gang member to snap photo for CJ
Recruit 	= Recruit a peds into your gang
Split		= Break-up current gang members
Sing		= CJ will sing when he is idle for too long
Wait		= Order all gang members to stay on place
Y		= Positive respond by CJ to peds
X Dealer	= CJ's respond to drug dealer (where "X" is Y or N)

NOTE 1:
- There are some gang members command-related voice that only used in gang war.
- As we know, peds will commenting to CJ's appearance (muscle, dress, body, etc.) & Cj has different respond for each appearance comments. But the current Y & N on this list haven't divided for each comments.
- These are known quotes that I haven't categorized:
Girlfriend-related voice, fat CJ, gang war command, Y & N to Grove Street Families, Y & N to rival gang members, Y & N to prostitute, betrayed by prostitute, apologizing (but to whom?), peds react to fat CJ, peds react to CJ's shoes, peds react to CJ's muscle, peds react to CJ's dress, peds react to CJ's haircut, several voice files that sound like CJ is doing weapons shopping.
- Fat CJ voice bank has unique voice files for each quotes.



	BANK_001
-
Busted 6 - 7?
Chased 8 - 17
-
Punch? 41? - 46
Crash 47 - 50?
Hijack 57 - 76
Recruit 77 - 82
-
Order 88 - 98
Money 99 - 103?
-128


	BANK_002
-
Busted 5 - 8?
Chased 9? - 15?
-
Crash 19 - 30
-
Hijack 53 - 72
Recruit 73 - 78?
-
Order 83 - 93
-
Money 97?
- 124


	BANK_003
-
Busted? 6 - 7
Chased 8 - 11?
Crash? 12 - 33?
-
Punch? 40? - 48
-
Jacked 64 - 83?
Hijack 84 - 97?
Money 98 - 102
Gun? 103 - 107?
Busted? 120 - 125
- 157


	BANK_004
-
Punch? 6 -7?
Chased 8 - 15
Crash 16 - 31?
-
Punch 37 - 44
-
Jacked 58 - 74
Hijack 75 - 89?
Money 90 - 93?
- 145


	BANK_005
-
Busted 18 - 025
-
Chased 54 - 63
-
Crash 74 - 87
-
N Dealer 90 - 98
Punch 99 - 105
-
Mock 120? - 127
-
Jacked 130 - 142
Hijack 143 - 165
Y 166 - 172?
N 173 - 188
Y 189 - 191
N 192 - 205
Y 206 - 219?
Money 228 - 233
Gun 234 - 241?
- 293


	BANK_006
-
Busted 17? - 23
-
Chased 47? - 56
-
Crash 66 - 78
-
N Dealer 80 - 87
Punch 88 - 95
-
Mock 110? - 116
-
Jacked 119 - 130
Hijack 131 - 152
Y 153 - 158
N 159 - 173
-
Y 178 - 185?
N 186? - 190
Y 191 - 202
-
Money 210 - 216
Gun 217 - 227
- 267


	BANK_007 (FAT CJ)
	
	
	BANK_008 (FAT CJ)


	BANK_009
-
Busted 20 - 28
Chased 48? - 61
-
Crash 68 - 87
-
N Dealer 90 - 99
Punch 100 - 110
-
Mock? 131 -141 X
-
Jacked 143 - 164
Hijack 165 - 192
Recruit 193 - 198
-
Y 205 - 210
N 211 - 221
Y 222 - 225
N 226 - 235
Y 236 - 247
-
Order 254 - 262
Split 263 - 268
Follow 269 - 288
Wait 289 - 294
-
Money 298 - 303
Gun 304 - 317
- 361


	BANK_010
-
Busted 20 - 30
-
Chased 50? - 61
-
Crash 68 - 86
-
N Dealer 88 - 94
-
Punch 97 - 108
-
Mock? 129 - 138 X
-
Jacked 139 - 158
Hijack 159 - 185
Recruit 186 - 190
Y 194 - 199
N 200 - 209
Y 210 - 212
N 213 - 222
Y 223 - 226
N 227 - 228
Y 229 - 231
-
Order 238 - 246
Split 247 - 252
Follow 253 - 266
Wait 267 - 272
-
Money 275 - 280
Gun 281 - 288
Punch 290 - 296
- 331


	BANK_011
-
Busted 22 - 27
-
Breathing 41 - 43
-
Chased 50 - 62
-
Crash 70 - 86
-
N Dealer 90 - 103
Punch 104 - 117
-
Y 123-134 X
N 135 - 150 X
-
Jacked 167 - 186
Hijack 187 - 220
Y 221 - 227
N 228 - 241
Y 242 - 244
N 245 - 255
Y 256 - 270
-
Photo 284 - 288
Money 289 - 296
Gun 297 - 323
-
Sing 331 - 337
- 400
 

	BANK_012
-
Busted 22 - 29
-
Breathing 41-43
-
Chased 48-63
-
N 68 - 69 X
Crash 72 - 93
-
N Dealer 96 - 115
Punch 116 - 133
-
Jacked 186 - 194
Hijack 195 - 227
Y 228 - 233
N 234 - 247
Y 248 - 251
N 252 - 255
Y 256 - 267
-
Photo 281 - 286
Money 287 - 292
Gun 293 - 318
-
Sing 327 - 333
- 400


	BANK_013
Order 1 - 8


	BANK_014
Order 1 - 8


	BANK_015



	BANK_016



	BANK_017
-
Crash 24 - 30
N Dealer 31? - 40
Punch? 41 - 46
-
Jacked 61 - 73
Hijack 74 - 93
Recruit  94 - 101
Y 102 - 103
N 104 - 123
Y 124 - 125
N 126 - 135
Y 136 - 140
N 141
Y 142
N 143 - 144
-
Order  152 - 162
Money 166 - 170
Gun 171 - 176?
Wait 267 - 272
- 201


	BANK_018
-
Crash 22 - 30
-
N Dealer 32? - 37?
Punch? 38 - 44
-
Jacked 58 - 68
Hijack 69 - 88
Recruit  89 - 93
-
Y 115 - 116
N 117 - 128
Y 129 - 137
-
Order  141 - 153
Split  154
Money? 155 - 159
Gun? 160 - 170?
- 187


	BANK_019
-
Busted 24 - 27
Crash 37 - 46
-
N Dealer 49 - 57
Punch 58 - 63
-
Mock 72 - 75
-
Jacked 82 - 94
Hijack 95 - 115
Y 116 - 118
N 119 - 129
Y 130 - 131
N 132 - 144
Y 145 - 149
N 150 - 156
Y 157 - 158
-
Money 167 - 171
Gun 172 - 177
- 203


	BANK_020
-
Busted 24 - 26
-
Crash 34 - 42
-
N Dealer 44 - 51
Punch 52 - 57
-
Mock 64 - 67
-
Jacked 73 - 86
-
Hijack 87 - 105
Y 106 - 111
N 112 - 120
Y 121 - 124
N 125 - 135
Y 136 - 143
N 144 - 147
Y 148 - 150
-
Money 160 - 163
Gun 164 - 171
- 196



NOTE 2:
- The "?" mean I still have doubts.
- The "-" mean I still can't figure out for which quote that voice files is used for.
- Categorizing the audio files was done by myself, I'm not an English speaker, so it's very possible for me to make a mistake.
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- CJ PAIN_A Voice List -

ATTENTION:
Last updated on 20/10/20.
PAIN_A voice bank contain CJ & peds' noises.
CJ's voice files is stored in PAIN_A/Bank_001.
All audio files are named by Rockstar Games as "sound_xxx" (where "xxx" is the numbers of the audio file).
I'll just straight to mention the audio file numbers below.

VOICE LIST:
Sigh (tbh I never heard this in-game) 001 - 014
Cough 015 - 025
Death 026 - 034
Need Air 035 - 040
Hurt (from falling???) 041 - 064 
Falling 065 - 079
Burned 080 - 087
Hurt 088 - 122
Exhausted (tbh I never heard this in-game) 123 - 134
Drowned 135 - 144
Climbing & Exercising 145 - 163
Take air 164 - 169

NOTE:
Categorizing the audio files was done by myself, I'm not an English speaker, so it's very possible for me to make a mistake.
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