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此系列只追求精简,旨在学习RTSP协议的实现过程,不追求复杂完美,所以这里要实现的RTSP服务器为了简单,实现上同一时间只能有一个客户端,下面开始介绍实现过程
在写一个RTSP服务器之前,我们必须知道一个RTSP服务器最简单的包含两部分,一部分是RTSP的交互,一部分是RTP发送,本文先实现RTSP交互过程
想一下我们在vlc输入rtsp://127.0.0.1:8554后发生了什么事?
在这种情况下,vlc其实是一个rtsp客户端,当输入这个url后,vlc知道目的IP为127.0.0.1,目的端口号为8854,这时vlc会发起一个tcp连接取连接服务器,连接成功后就开始发送请求,服务端响应
所以我们要写一个rtsp服务器,第一步肯定是创建tcp服务器
首先创建tcp套接字,绑定端口,监听
- //1.创建套接字
- serverSockfd = socket(AF_INET, SOCK_STREAM, 0);
- setsockopt(serverSockfd, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on));
-
- //2.绑定地址和端口号 这个示例绑定的地址是INADDR_ANY,端口号为8554
- bind(serverSockfd, (struct sockaddr *)&addr, sizeof(struct sockaddr)
-
- //3.开始监听
- listen(serverSockfd, 10);
RTSP服务器传输音视频数据和信息使用的是RTP和RTCP,所以我们还要为RTP和RTCP创建UDP套接字,并绑定号端口
- //1.创建套接字
- serverRtpSockfd = createUdpSocket();
- serverRtcpSockfd = createUdpSocket();
-
- //2.绑定端口号 当创建好套接字还有绑定号端口后,就可以接收客户端请求了
- bindSocketAddr(serverRtpSockfd, "0.0.0.0", SERVER_RTP_PORT);
- bindSocketAddr(serverRtcpSockfd, "0.0.0.0", SERVER_RTCP_PORT);
-
- //3.开始accept等待客户端连接
- clientfd = accept(serverSockfd, (struct sockaddr *)&addr, &len);
当rtsp客户端连接成功后就会开始发送请求,服务器这是需要接收客户端请求并开始解析,再采取相应得操作

这里我们做得最简单,首先解析第一行得到方法,对于OPTIONS、DESCRIBE、PLAY、TEARDOWN我们只解析CSeq。对于SETUP,我们讲client_port解析出来
所以我们要做的第一步就是解析请求中的信息

解析完请求命令后,接下来就是更具不同得方法做不同的响应了,如下
- /*
- * 作者:_JT_
- * 博客:https://blog.csdn.net/weixin_42462202
- */
- if(!strcmp(method, "OPTIONS"))
- {
- handleCmd_OPTIONS();
- }
- else if(!strcmp(method, "DESCRIBE"))
- {
- handleCmd_DESCRIBE();
- }
- else if(!strcmp(method, "SETUP"))
- {
- handleCmd_SETUP();
- }
- else if(!strcmp(method, "PLAY"))
- {
- handleCmd_PLAY();
- }
- else if(!strcmp(method, "TEARDOWN"))
- {
- handleCmd_TEARDOWN();
- }

OPTIONS是客户端向服务端请求可用的方法,我们这里就向客户端回复我们当前可用的方法
- sprintf(sBuf, "RTSP/1.0 200 OK\r\n"
- "CSeq: %d\r\n"
- "Public: OPTIONS, DESCRIBE, SETUP, PLAY\r\n"
- "\r\n",
- cseq);
- send(clientSockfd, sBuf, strlen(sBuf));
DESCRIBE是客户端向服务器请求媒体信息,这是服务器需要回复sdp描述文件,这个例子中的媒体是H.264
sdp文件生成
- sprintf(sdp, "v=0\r\n"
- "o=- 9%ld 1 IN IP4 %s\r\n"
- "t=0 0\r\n"
- "a=control:*\r\n"
- "m=video 0 RTP/AVP 96\r\n"
- "a=rtpmap:96 H264/90000\r\n"
- "a=control:track0\r\n",
- time(NULL), localIp);
回复
- sprintf(sBuf, "RTSP/1.0 200 OK\r\n"
- "CSeq: %d\r\n"
- "Content-Base: %s\r\n"
- "Content-type: application/sdp\r\n"
- "Content-length: %d\r\n\r\n"
- "%s",
- cseq,
- url,
- strlen(sdp),
- sdp);
-
- send(clientSockfd, sBuf, strlen(sBuf));
SETUP是客户端请求建立会话连接,并发送了客户端的RTP端口和RTCP端口,那么此时服务端需要回复服务端的RTP端口和RTCP端口

PLAY时客户端向服务器请求播放,这时服务端回复完请求后就开始通过setup过程中创建的udp套接字发送RTP包

-
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <stdint.h>
- #include <string.h>
- #include <sys/types.h>
- #include <sys/socket.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <time.h>
-
- #define SERVER_PORT 8554
- #define SERVER_RTP_PORT 55532
- #define SERVER_RTCP_PORT 55533
- #define BUF_MAX_SIZE (1024*1024)
-
- static int createTcpSocket()
- {
- int sockfd;
- int on = 1;
-
- sockfd = socket(AF_INET, SOCK_STREAM, 0);
- if(sockfd < 0)
- return -1;
-
- setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on));
-
- return sockfd;
- }
-
- static int createUdpSocket()
- {
- int sockfd;
- int on = 1;
-
- sockfd = socket(AF_INET, SOCK_DGRAM, 0);
- if(sockfd < 0)
- return -1;
-
- setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on));
-
- return sockfd;
- }
-
- static int bindSocketAddr(int sockfd, const char* ip, int port)
- {
- struct sockaddr_in addr;
-
- addr.sin_family = AF_INET;
- addr.sin_port = htons(port);
- addr.sin_addr.s_addr = inet_addr(ip);
-
- if(bind(sockfd, (struct sockaddr *)&addr, sizeof(struct sockaddr)) < 0)
- return -1;
-
- return 0;
- }
-
- static int acceptClient(int sockfd, char* ip, int* port)
- {
- int clientfd;
- socklen_t len = 0;
- struct sockaddr_in addr;
-
- memset(&addr, 0, sizeof(addr));
- len = sizeof(addr);
-
- clientfd = accept(sockfd, (struct sockaddr *)&addr, &len);
- if(clientfd < 0)
- return -1;
-
- strcpy(ip, inet_ntoa(addr.sin_addr));
- *port = ntohs(addr.sin_port);
- return clientfd;
- }
-
- static char* getLineFromBuf(char* buf, char* line)
- {
- while(*buf != '\n')
- {
- *line = *buf;
- line++;
- buf++;
- }
-
- *line = '\n';
- ++line;
- *line = '\0';
- ++buf;
- return buf;
- }
-
- static int handleCmd_OPTIONS(char* result, int cseq)
- {
- sprintf(result, "RTSP/1.0 200 OK\r\n"
- "CSeq: %d\r\n"
- "Public: OPTIONS, DESCRIBE, SETUP, PLAY\r\n"
- "\r\n",
- cseq);
-
- return 0;
- }
-
- static int handleCmd_DESCRIBE(char* result, int cseq, char* url)
- {
- char sdp[500];
- char localIp[100];
-
- sscanf(url, "rtsp://%[^:]:", localIp);
-
- sprintf(sdp, "v=0\r\n"
- "o=- 9%ld 1 IN IP4 %s\r\n"
- "t=0 0\r\n"
- "a=control:*\r\n"
- "m=video 0 RTP/AVP 96\r\n"
- "a=rtpmap:96 H264/90000\r\n"
- "a=control:track0\r\n",
- time(NULL), localIp);
-
- sprintf(result, "RTSP/1.0 200 OK\r\nCSeq: %d\r\n"
- "Content-Base: %s\r\n"
- "Content-type: application/sdp\r\n"
- "Content-length: %d\r\n\r\n"
- "%s",
- cseq,
- url,
- strlen(sdp),
- sdp);
-
- return 0;
- }
-
- static int handleCmd_SETUP(char* result, int cseq, int clientRtpPort)
- {
- sprintf(result, "RTSP/1.0 200 OK\r\n"
- "CSeq: %d\r\n"
- "Transport: RTP/AVP;unicast;client_port=%d-%d;server_port=%d-%d\r\n"
- "Session: 66334873\r\n"
- "\r\n",
- cseq,
- clientRtpPort,
- clientRtpPort+1,
- SERVER_RTP_PORT,
- SERVER_RTCP_PORT);
-
- return 0;
- }
-
- static int handleCmd_PLAY(char* result, int cseq)
- {
- sprintf(result, "RTSP/1.0 200 OK\r\n"
- "CSeq: %d\r\n"
- "Range: npt=0.000-\r\n"
- "Session: 66334873; timeout=60\r\n\r\n",
- cseq);
-
- return 0;
- }
-
- static void doClient(int clientSockfd, const char* clientIP, int clientPort,
- int serverRtpSockfd, int serverRtcpSockfd)
- {
- char method[40];
- char url[100];
- char version[40];
- int cseq;
- int clientRtpPort, clientRtcpPort;
- char *bufPtr;
- char* rBuf = malloc(BUF_MAX_SIZE);
- char* sBuf = malloc(BUF_MAX_SIZE);
- char line[400];
-
- while(1)
- {
- int recvLen;
-
- recvLen = recv(clientSockfd, rBuf, BUF_MAX_SIZE, 0);
- if(recvLen <= 0)
- goto out;
-
- rBuf[recvLen] = '\0';
- printf("---------------C->S--------------\n");
- printf("%s", rBuf);
-
- /* 解析方法 */
- bufPtr = getLineFromBuf(rBuf, line);
- if(sscanf(line, "%s %s %s\r\n", method, url, version) != 3)
- {
- printf("parse err\n");
- goto out;
- }
-
- /* 解析序列号 */
- bufPtr = getLineFromBuf(bufPtr, line);
- if(sscanf(line, "CSeq: %d\r\n", &cseq) != 1)
- {
- printf("parse err\n");
- goto out;
- }
-
- /* 如果是SETUP,那么就再解析client_port */
- if(!strcmp(method, "SETUP"))
- {
- while(1)
- {
- bufPtr = getLineFromBuf(bufPtr, line);
- if(!strncmp(line, "Transport:", strlen("Transport:")))
- {
- sscanf(line, "Transport: RTP/AVP;unicast;client_port=%d-%d\r\n",
- &clientRtpPort, &clientRtcpPort);
- break;
- }
- }
- }
-
- if(!strcmp(method, "OPTIONS"))
- {
- if(handleCmd_OPTIONS(sBuf, cseq))
- {
- printf("failed to handle options\n");
- goto out;
- }
- }
- else if(!strcmp(method, "DESCRIBE"))
- {
- if(handleCmd_DESCRIBE(sBuf, cseq, url))
- {
- printf("failed to handle describe\n");
- goto out;
- }
- }
- else if(!strcmp(method, "SETUP"))
- {
- if(handleCmd_SETUP(sBuf, cseq, clientRtpPort))
- {
- printf("failed to handle setup\n");
- goto out;
- }
- }
- else if(!strcmp(method, "PLAY"))
- {
- if(handleCmd_PLAY(sBuf, cseq))
- {
- printf("failed to handle play\n");
- goto out;
- }
- }
- else
- {
- goto out;
- }
-
- printf("---------------S->C--------------\n");
- printf("%s", sBuf);
- send(clientSockfd, sBuf, strlen(sBuf), 0);
- }
- out:
- close(clientSockfd);
- free(rBuf);
- free(sBuf);
- }
-
- int main(int argc, char* argv[])
- {
- int serverSockfd;
- int serverRtpSockfd, serverRtcpSockfd;
- int ret;
-
- serverSockfd = createTcpSocket();
- if(serverSockfd < 0)
- {
- printf("failed to create tcp socket\n");
- return -1;
- }
-
- ret = bindSocketAddr(serverSockfd, "0.0.0.0", SERVER_PORT);
- if(ret < 0)
- {
- printf("failed to bind addr\n");
- return -1;
- }
-
- ret = listen(serverSockfd, 10);
- if(ret < 0)
- {
- printf("failed to listen\n");
- return -1;
- }
-
- serverRtpSockfd = createUdpSocket();
- serverRtcpSockfd = createUdpSocket();
- if(serverRtpSockfd < 0 || serverRtcpSockfd < 0)
- {
- printf("failed to create udp socket\n");
- return -1;
- }
-
- if(bindSocketAddr(serverRtpSockfd, "0.0.0.0", SERVER_RTP_PORT) < 0 ||
- bindSocketAddr(serverRtcpSockfd, "0.0.0.0", SERVER_RTCP_PORT) < 0)
- {
- printf("failed to bind addr\n");
- return -1;
- }
-
- printf("rtsp://127.0.0.1:%d\n", SERVER_PORT);
-
- while(1)
- {
- int clientSockfd;
- char clientIp[40];
- int clientPort;
-
- clientSockfd = acceptClient(serverSockfd, clientIp, &clientPort);
- if(clientSockfd < 0)
- {
- printf("failed to accept client\n");
- return -1;
- }
-
- printf("accept client;client ip:%s,client port:%d\n", clientIp, clientPort);
-
- doClient(clientSockfd, clientIp, clientPort, serverRtpSockfd, serverRtcpSockfd);
- }
-
- return 0;
- }

编译运行源码,打开vlc,输入rtsp://127.0.0.1:8554,点击开始播放,可以看到控制台会打印出交互过程,或是用wireshak抓包
本篇文章到这里结束,至此完成了RTSP协议的交互部分,在PLAY之后并没有开始发送RTP包,所以暂时还看不到视频,究竟如何发送RTP包,请看下一篇文章
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